Sunday, 16 August 2020

Plan for v0.4

Hello again,

I just wanted to make this small post to let you know what my plans are for the next few weeks ahead. As mentioned in my previous post, the next release will be the preview version of v0.3.9.5, and then after that I'll move on to getting things ready for the public release of v0.4.

I took a few days off after releasing v0.3.9.1 to get some rest, so due to that, these next releases will be out a few days later than I'd originally planned.


Plan for v0.3.9.5
- Fix all bugs reported in v0.3.9.1
- Finish off last few placeholders for the Rat Warrens
- Add (small amount of) Shadow/Silence content
- Add some last few (very small) pieces of content that I had planned
- Add item modding
- Add one last character (which has been planned for a while)

I'm hoping to have all of this done by the 24th or 25th of August.


Plan for v0.4
- Fix bugs
- Add race modding
- Add Fields encounters
- Add next stage of the main quest

I'm planning on getting this done within the two weeks after v0.3.9.5's release, so it will likely be released in the first week of September or so.


Thank you all for your feedback and bug reports in the comments. I'll make another post during this next week to let you know how things are progressing, so I'll see you again then!

Monday, 10 August 2020

Version 0.3.9.1 Hotfix Release

Hello again,

Sorry about how long it's taken me to get this hotfix out; although the two major bugs were quickly fixed (perk trees and slave jobs not working), I wanted to try and get all of the reported issues in v0.3.9 addressed before releasing this. I'm pretty sure that I've caught all but maybe one or two small bugs, so this hotfix should be a lot more playable than v0.3.9 was.

Anyway, beside fixing bugs, I've also re-enabled the ability to start Axel's quest (the dreaded Rat Warrens quest), as most of the content for it has now been finished. There are still some placeholders in it (including all of the post-quest Vengar and Murk content in the Gambling Den), and I haven't had time to thoroughly test it, but it *should* be entirely functional. I will get it 100% finished and polished for the next version, so if you'd like to wait until it's completely finished before trying it out, then you'll only have to wait for the next update.

As part of the Rat Warrens content, I've included the game's first 'bad end'. I'm only planning on adding these into the game where I think that it would make no narrative sense for your character to escape from a situation. As a reminder, there is a toggle for bad end content in your content settings.

Moving on, the next release will be the preview of v0.3.9.5, which will be focused on finishing off any half-finished content left in Dominion/Submission. After that, the public release of v0.4 will (finally) include some new content in the Fields, and from then on I'll be advancing the main quest and adding content alongside that.

Thank you all for being so patient with me for so long; I know that it's been frustrating to have been stuck at this stage of the main quest for so long...


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.3.9.1 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped: Mega

Full folder: Google Drive

.exe:

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive


v0.3.9.1 Patch Notes

  • Contributors:
    • Fixed issue where slime covering colour would be forgotten and randomised every time you loaded the game. (PR#1313 by AceXP)
      Fixed parsing issues in potion application description. (PR#1343 by Eliria)
      Added more colours to the test t-shirt item and added new ColourListPreset for testing purposes. (PR#1376 by DSG)
      Fixed minor parsing issues and typos in dialogues. (PR#1375 by AceXP)
  • Engine:
    • Removed TFEssence Enum (so accessing essence-modifying methods is now possible via use of the parser).
      Added ways to define 'on hit' and 'on critical hit' effects to weapons in their xml files, as well as a way to define extra effects to be displayed in their tooltip. You can see an example of how to use this in 'res/weapons/innoxia/dagger/dagger.xml'
      Moved all reindeer overseer dialogue out into a new external xml file.
      Refactored Race Enum into an abstract class.
  • Rat Warrens:
    • Mostly completed Rat Warrens quest. There are just a few placeholders here and there and I haven't yet done thorough testing of it. Also, the post-quest Murk & Vengar content (in the Gambling Den) is still placeholders.
      Expanded Murk's captivity content and made it a little more linear. Also added a bad end state at the end of it.
      Losing to Vengar now leads into the same Murk content as losing to one of the generic gang fights.
      Resolving Axel's quest by cooperating with Vengar now leads into the end result as fighting him.
      Companions now always escape after losing to any fight which leads into Murk or Vengar captivity.
      Reduced size of hostile rat gangs from 6 to 4.
      Fixed issue where if non-consent content was disabled, the Rat Warrens would enter into a bugged state if you lost combat and were thrown out.
      Slightly altered and improved descriptions of Murk and his milking storage and milking rooms.
      Murk now only rents his milkers out between 14:00 and 22:00.
      Slightly altered Murk's and his milkers' bodies & fetishes.
  • Sex:
    • Characters who have a negative desire towards the impregnation fetish now have a low priority to creampie the vagina of characters who are not visibly pregnant.
      Fixed issue where NPCs were not using items & condoms properly.
      NPCs with the 'Pure virgin' fetish will no longer beg to have their virginity taken during sex.
      NPCs will no longer get stuck trying to repeatedly remove sealed bras.
  • Other:
    • Added a silly-mode 'BONK!' baseball bat, sold by Vicky (she'll only be selling it if silly mode is on when she restocks at midnight each day).
      Increased default girth for the 'short' cat-morph tail from 'narrow' to 'average'.
      Slightly improved the reindeer overseer dialogue, and fixed the issue where you could have sex with them even if they weren't attracted to you.
      Slightly improved the 'bro' speech modifier.
      Increased cum storage from 65 to 150 and 250 for Vicky and Ralph, respectively.
      Imps and alpha-imps in Submission's tunnels are now far more likely to have the 'slovenly' personality modifier.
  • Bugs:
    • Numerous parsing and typo fixes.
      Fixed major bug where accessing the slave job assignment menu would cause an error reading: 'Error: getContent() method is throwing an exception'
      Fixed major bug where selfie and perk screens would not open if you had learned an elemental spell but had not yet summoned your elemental.
      Vaginal urethra depth no longer resets to the default value every time you import import a character or load a saved game.
      NPCs who have a negative desire towards others' cocks or pussies no longer positively react to another characters' cock/pussy being revealed.
      Added the 'all fours' slot to the positioning menu in the 'stocks'/'milking stall' sex position.
      Fixed issue where newly-spawned muggers/prostitutes in Dominion could throw background errors and not have the correct subspecies assigned to them.
      Fixed bug where you could access the 'sex' and 'manage' actions of a friendly occupant in their apartment even when they weren't actually present in the tile.
      Fixed several instances where after exiting a friendly occupant's apartment, their stats & inventory would continue to be displayed in the right-hand rendering column, which would throw background errors when trying to interact with it.
      Fixed incorrect bread roll description.
      Fixed issue where having more than one tail would cause all body parts to be parsed as though they were plural.
      Foot-to-groin sex actions have been restored to the 'reverse face-sitting' position.
      Fixed incorrect overview description of the milking stall sex position for if someone was in the 'all fours' slot.
      Fixed issues with random NPCs somehow knowing your name during sex when performing forced-creampie actions and when giving you pills.
      Desryth (the Father's Day incubus) is now correctly tagged as being added to your contacts screen after encountering him.
      Fetish modification effects from the item 'Mystery Kink' will no longer include anal, lactation, incest, or foot fetishes if you have the associated content setting turned off.
      Fixed (more) issues with the 'bedroom' slave job, where they would wake you up when they hadn't even arrived in your bedroom yet, and have wakeup-sex with you even after having left.
      Fixed 'Elemental damage' perk referring specifically to arcane elementals instead of elementals in general.
      Fixed bug where the room list in the 'office' room upgrade's Occupancy ledger would not work.
      Fixed bug where slaves could stack up in your bedroom at the time when they were meant to arrive/leave.
      Reset the bodies of all the unique slime characters in the Slime Queen's tower to their default starting values (as they were being randomised due to the bug fixed by AceXP).
      Fixed issue with some vagina types having incorrect names.
      Removed elementals as an option from the debug menu's 'race resets', as it was causing numerous issues having the player transformed into an elemental.
      Fixed issue where the initial dialogue scene with your elemental would sometimes display a lot of conditional parsing errors.
      Fixed issue where companions would be unable to use fire spells out of combat by sacrificing health.
      Fixed game-breaking issues when getting your companion to summon an elemental.
      Fixed issue where exploring in Dominion's alleyways would sometimes pass time but not display any encounter.
      Fixed a couple of instances where Dominion storm attackers would not be removed from street tiles after interacting with them. (Any NPCs stuck on tiles in this manner will be cleaned up when loading into this version.)
      Half-demon dog, wolf, and fox morphs should now correctly spawn with scarlet penises.
      Fixed issue where Loppy was spawning with her penile virginity.
      Fixed bug where having sex with more than 4 slaves in your bathroom's shower or bath would throw background errors and thus not work.
      Fixed bug where all of your clothing would be duplicated into your inventory after stripping to use the spa and then having sex with your salves in the pool.
      Fixed bug where, after sex, unique NPCs would drop clothing that had become dirty during sex on the floor.
      Offspring resulting from an imp mother or father will now correctly be imps.

    Wednesday, 5 August 2020

    Version 0.3.9 Release

    Hello again,

    I'm so sorry for how long it's taken me to release this version. I got tied up with adding some new content for the Rat Warrens, and then with the spa content and Elemental rework, and everything just seemed to keep on going wrong throughout the whole thing.

    Unfortunately, at the last minute I've found a couple more issues which really need to be addressed in the Rat Warrens content, so I've left the ability to start that quest disabled for now (and you should not continue with the quest if you've already started it on your save). The Elemental rework and spa content should be working, however, so at least there are a couple of new things to see in this version.

    Finally, I haven't managed to address all of the reported bugs in v0.3.8.9, so there is a high likelihood that this version will be a little buggy. I'll do my best to get a hotfix out as soon as possible (hopefully by the end of the weekend).

    Sorry again for how much of a disaster this version has been. It seems as though whenever I work on the Rat Warrens, everything goes wrong...


    As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public/tree/dev
    (There's a build tutorial here.)

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


    v0.3.9 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar:

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe:

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.3.9 Patch Notes

  • Contributors:
    • Added five new fluid flavourings: coffee; tea; cinnamon; lemon; maple. (by 'Charisma is my Dump Stat')
      Added five new fluid flavourings: grape; melon; coconut; blueberry; orange. (by 'DSG')
      Improved the icon for 'lacy panties'. (by DSG)
      Fixed some typos in the taser attack description. (by DSG)
  • Engine:
    • Added parser hook ('itemGen') for access to ItemGeneration class, enabling clothing, weapons, and items to be generated as effects via the parser.
      Converted PlaceUgrades from enum to abstract classes.
  • Gameplay:
    • Added 'spa' as a new room upgrade in Lilaya's mansion.
  • Elementals:
    • Elementals are no longer summoned as companions. Instead, when summoned, they have their name and status effects appended to the bottom of their sumoner's character info.
      Elementals now have an active and passive form. They assume their passive form when out of combat/sex.
      You can initiate dialogue with your elemental via an action in your phone screen, or by clicking on their name at the bottom of their sumoner's character info.
      Fully added several interaction options with your elemental in their interaction screen.
  • Balance:
    • The 'martial artist' perk now doubles base unarmed damage instead of tripling it. It additionally grants +25% critical power.
      'Potion effects' are now limited to a maximum value of 25 per attribute. The 'Chef' background doubles this limit to 50.
  • Items:
    • Added 'Breast pumps', 'Cock pump', and 'Pussy pump' clothing items. These are not available to buy anywhere, and are instead automatically equipped onto slaves who are being milked.
      Changed essence icons to be automatically generated from subspecies data.
      'Angels Tears' have been replaced by 'Bread Roll' as the human transformative food item.
      'Angels Tears' is now a non-racial consumable which lowers lust when drunk.
  • Sex:
    • Characters can now grope the breasts of someone locked in the milking stocks while fucking them from behind.
      All characters now produce girlcum as an ingestable fluid when orgasming, but characters who are squirters produce 5 times as much.
      When having sex with milker slaves in a milking room, for as long as you leave the milking pumps attached to the milker's breasts/cock/pussy, their produced fluids during sex will be added to the room's storage.
      Added an 'attach pumps' sex action in milking stall sex for attaching all possible pumps to a milker.
      Added 'humping' sex slot for the stocks and milking stall sex positions.
      Improved orifice stretching effects when using the 'quick sex' action.
  • Other:
    • Slaves will now only be milked of their milk, cum, and girlcum if they are able to automatically equip their milking pumps. This requires access to nipple, penis, and vagina inventory slots (and the stomach slot for udders, if applicable).
      Added a setting for the 'milking' slave job, which is off by default, to allow hymen tearing (which can be caused by the dildo-like 'pussy pump').
      Slightly increased the impact that girth values have on a penetrative body part's diameter. (Values were increased from +/-15%, +/-30%, +/-60% to +/-20%, +/-40%, +/-80%).
      Slightly adjusted values for orifice capacity categories to make the 'gaping' values more in line with the others.
      Added maximum health and maximum aura to the attribute overview tooltip (when hovering over a character's name).
      Added the option to refuse to act as a test subject in Arthur's hypno-watch side-quest.
      Added action to hug Lilaya in her lab.
      Removed Lilaya's garden icons and made tiles green instead. Changed icon for Candi's reception desk.
      Increased hourly fatigue for the slave job 'lab assistant' from 1 to 1.5.
      You now gain a beneficial 'recently showered' status effect whenever taking a shower, which is a slightly weaker version of teh 'recently bathed' status effect.
      Changed the 'milking' slave job permissions from 'forbid X-fluid' to 'Collect X-fluid'. Permissions hould have been converted automatically to this new format, but it may be worth checking your milk slaves' job permissions to be sure.
      Snow-leopard-morphs now spawn with 'very-fluffy' tails instead of 'narrow'.
  • Bugs:
    • Parsing fixes.
      Fixed a high femininity sometimes being described as 'very masculine'.
      Fixed issue where slaves were producing a lot less girlcum per hour while being milked than intended.
      Fixed issue with unarmed damage tooltip overflowing out of the tooltip box.
      Fixed incorrect formatting of percentage attribute values in clothing, weapon, tattoo, and item tooltips, as well as in the enchantment screen.
      Fixed bug where penises and vaginas were always appending their race name in front of their randomly-parsed names (e.g. 'cow-pussy') instead of it only being added 25% of the time as intended.
      When giving Jules a blowjob to gain entry to the night club, any clothing which is covering your mouth is now correctly displaced at the start of the sex scene.
      Fixed some incorrect US-English conversions (when using the silly-mode 'American tourist' background).
      Fixed issue where health/aura would sometimes incorrectly drop when a status effect expired.
      Fixed issue where you could discard clothing in sex scenes which shouldn't have allowed it (such as when locked into stocks).
      Fixed issue with player thought parsing not working correctly.
      Fixed incorrect value being displayed as the maximum comfortable penetration diameter of orifices in the selfie screen.
      Fixed selfie describing your age as starting as 18, even though the 'starting at 18' mechanic doesn't apply to the player.
      Fixed issue where equip text that included conditional statements was being parsed during game initialisation or loading, which was throwing background errors.
      Fixed issue where characters could still get pregnant/impregnate others even if they had the 'barren' or 'firing blanks' perks, or the 'menopause' status effect.
      Fixed issue where half-demon centaurs would spawn in without having any demonic parts, which was causing several issues stemming from their resulting incorrect race recognition.
      Fixed issue with slimes and elementals being describes as being 'covered in' slime, stone, flames, etc. instead of being 'made out of' the material.
      Fixed issue where you could only save your save when your location's default dialogue was being displayed. (You can now save whenever your character is free to move.)
      Fixed bug where the spawn rate of taurs in Submission was being influenced by the half-demon spawn rate setting instead of the taur spawn rate setting.
      The 'furry preference' for tauric subspecies is no longer overridden by your global taur furriness settings.
      Elementals now spawn with no speech-modifying personality traits.
      Fixed issue with unique NPC slaves removing sex toys after they've been equipped during sex.
      NPCs now correctly replace their dirtied clothing after sex instead of leaving it lying on the floor.

    Sunday, 26 July 2020

    Delay

    I've managed to somehow break everything, so v0.3.9 is delayed for at least another week. I'll give you an update on progress (with an expected release date) on Wednesday or Thursday.

    Thursday, 23 July 2020

    Small Delay

    Once again, I've ended up not quite managing to get everything ready for a release in time, so I'm going to have to delay v0.3.9 by a couple more days. I'm now aiming to have it ready by the night of Saturday, 25th.

    The main reason for this delay is that it took me a little longer than expected to get the Rat Warrens finished off, and so I've run out of time in which to get things polished and tested. I could have potentially released this version tonight and then made a hotfix for it, but I'm worried that there will be some major bugs in the parts of the Rat Warrens content which I haven't been able to test yet. Instead of subjecting you to this buggy content, I thought it would be best if I gave myself a few more days in which to make sure that it's all working as intended.

    I'm sorry about this delay, and for the short notice of it. I'll definitely be able to get this all ready by Saturday, so there really shouldn't be any further delay to v0.3.9's release.

    Sunday, 19 July 2020

    Progress News

    Hello once again,

    I just wanted to make this small post to let you know that things are progressing relatively well, and that the planned release of v0.3.9 will still be on the night of this Wednesday, 22nd.

    What you can expect in this update will be the finished version of the Rat Warrens, bug fixes, an update to the summonable-Elemental mechanics, and the spa room upgrade to be added. There are still quite a few other things which I'd like to get added, but I'll roll those into v0.3.9.5, after which I'll (finally) get started on adding the Fields content in v0.4.

    Thank you all for your feedback and bug reports in the comments, and I'll see you again on Wednesday night (or in the early hours of Thursday morning)!

    Thursday, 16 July 2020

    Version 0.3.8.9 Release

    Hello again,

    Here's the public update which I said I'd get released today. While it should be mostly stable, I ran out of time in which to do some thorough testing, which, combined with the fact that the Rat Warrens are still in a state of 'under construction', means that I've decided to label this version as v0.3.8.9 instead of v0.3.9.

    There will be a further public update this time next week (Wednesday, 22nd) which will get all of the loose ends and bugs sorted out. Sorry about this version not including the finished Rat Warrens content as promised, but I decided to do a big rework of parts of it, and so it's taking a little longer than expected to get completed. It will definitely be finished by v0.3.9 (along with the 'spa' room upgrade content and the Elemental rework)!

    I also want to make a separate note to say that I've temporarily disabled the ability to start Axel's quest (the Rat Warrens quest) in this version, as large parts of it are under construction. It will be re-enabled in v0.3.9 with all of the content completely finished.

    Also, I apologise for not giving a progress update last Thursday. Although I pushed my progress to github, making the post completely slipped my mind...
    I'll try and do better next time and make a progress update post this Saturday (18th) to let you know how things are going.


    As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public/tree/dev
    (There's a build tutorial here.)

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


    v0.3.8.9 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar:

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe:

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.3.8.9 Patch Notes

  • Contributors:
    • Updated the lacy plunge bra icon. (by DSG)
      Fixed typos in plate carrier, heavy plate carrier, and combat helmet descriptions. (by DSG)
  • Engine/Modding:
    • Slightly decreased size of save files.
      Added accessor for RacialBody in parsing, using the 'RACIAL_BODY_' prefix. Also added 'getRacialBody()' method to Race class for access to RacialBodies.
      Added 'appendToTextStartStringBuilder' and 'appendToTextEndStringBuilder' methods to correctly parse text to the game's 'start' and 'end' StringBuilders (for use in mods that apply effects).
      You can now define 'criticalHitText' values in weapon mods, which allow you to define hit descriptions which are only shown when critically hitting. (For an example, see 'res/weapons/innoxia/dagger/dagger.xml'.)
      Added accessor for AbstractFluidTypes, using the 'FLUID_TYPE_' prefix. Added a version of the GameCharacter.ingestFluid() method which takes an AbstractFluidType instead of a FluidInterface (so it can be called via parsing).
      Added a version of GameCharacter.calculateGenericSexEffects() which can be called from the parser. Added accessors for SexParticipantType ('SEX_PT_') and GenericSexFlag ('SEX_FLAG_') for use in this method.
      The 'SPECIAL_PARSE' command should now work correctly as logic in conditional statements (it gets parsed before the conditional is checked).
      Converted last of the body type enums to abstract classes and added accessors for use in the parser for all of them.
  • Gameplay:
    • Added options to have sex with slaves who help you to wash when taking a shower or bath in your room. The Slime Queen's bath sex scene and Pix's shower sex scene also now use the ongoing-cleaning and water lubrication mechanics of having sex in a bath/shower.
      Axel's quest (involving the Rat Warrens) is under construction again, and as such, I've disabled the ability to start his quest in this version. If you've already started it, then please wait until the next release before continuing with it!
  • Balance:
    • Characters are now only vulnerable to arcane storms and combat loss at maximum lust while they have the 'arcane impotence' status effect. (i.e. Only if their arcane stat is less than 10.)
      The chance for an Enforcer encounter to trigger in alleyway tiles has been increased from 2% to 2.5%.
      The 5 alleyway tiles closest to Dominion's Enforcer HQ now have a significantly higher chance of generating Enforcer encounters than normal alleyway tiles (15% instead of 2.5%), while also having a lesser chance of generating a generic attacker encounter (10% instead of 15%).
      Increased maximum shielding values from 100 to 500, and made it so that a value of 500 in any shielding category grants complete immunity from the related damage type. (Only used for fire and ice elementals being immune to fire/ice damage.)
      Removed the diminishing returns factor from all damage attributes and made it clear that these are referring to percentage increases wherever they're displayed (in tooltips and stats screen).
      The 'spell efficiency' attribute is now capped at 80 instead of 100, and all damage attributes have a lower cap of -80 instead of -100.
      Removed the 'cum quantity pregnancy modifier' from the game. (Now that cum quantity has a more direct impact of higher volumes staying in a character's orifices for longer, this modifier was no longer needed.)
      Slightly altered the pregnancy calculation to be: 10% + (Cum-character's Virility% / 2) + (Womb-character's Fertility% / 2)
      Randomly-spawned NPCs will no longer have the 'martial artist' trait.
  • Items:
    • Changed the 'pentagram piercing' rarity to 'common'.
      Improved description of 'Angel's Nectar' to correctly state that it removes intoxication and psychoactive effects. You can now also enchant it to create a potion that regenerates or removes hymens.
      There is no longer an arcane stat requirement for NPCs to absorb bottled essences.
  • Sex:
    • Added some flavour text for characters with the 'pure virgin' fetish (and who are either still vaginal virgins or have a regrown hymen) performing or receiving the 'pussy tease' sex action (with both penis or tail).
      Added some variation in the tail/penis-vagina penetration sex action descriptions for when the character being penetrated is still a virgin.
      'Stop ongoing' actions are now coloured differently than the 'start ongoing' actions.
  • Other:
    • You can now recolour human skin to any colour, just like with other covering types. (Humans will still only ever spawn with natural colours.)
      NPCs' 'home' icons on the minimap are now semi-transparent to make it clearer that they aren't actually there.
      Improved 'barren' and 'firing blanks' tooltip descriptions to make it clearer how those perks work.
      NPCs who are not your slave, elemental, or one of your friendly occupants will now automatically spend their perk points when they level up (via draining your levels or gaining experience from beating you in combat).
      When losing a level (from orgasmic level drain), characters now additionally lose a random perk if their perk points are reduced to below 0 in the process.
      The clothing & weapons sold by Finch, Nyan, Kate, and Vicky are now generated in stacks of 2-6 instead of just 1.
      Added some pet names for use in Amber's scene where she walks you and you run into her friend & their pet.
      Reduced the default capacity for several races' (reindeer, squirrel, rat, rabbit, and bat) vaginas, as they were still using values from before the penetration girth/depth rework.
      Enforcers who choose to give you a handjob after the strip search will now only finger your asshole at the same time if they have a positive desire towards the anal-giving fetish.
      Sex scenes no longer start with a spam of 'X area was already lubricated by Y' messages.
      Added more staircases to Lilaya's house.
      The 'begin slave interaction' actions in Lilaya's house are now coloured according to the slave's femininity.
      Added setting to enable bad ends in gameplay content option (on by default). (There are no bad ends in the game just yet, but I may start adding some alongside new content in the future.)
  • Bugs:
    • Parsing fixes.
      Fixed a minor issue where Finch, Kate, and Nyan would sometimes not generate the correct number/type of enchanted clothing for sale.
      Fixed issue where having the 'opportunistic attackers' content setting turned on would cause some Encounters to never trigger.
      Fixed bug where two human half-demons would create half-demon offspring instead of imps.
      Fixed issue where demons/lilin who had transformed to look like a different race would create offspring of a subspecies based on their appearance, instead of their true demonic race.
      Fixed bug where if you had the American tourist background perk, the conversion of colour to color was followed by a random pair of parentheses.
      (Finally) Fixed issue where Scarlett would sometimes not appear in Helena's shop after sending her there during Helena's romance quest.
      Fixed related issue where Scarlett's location was not being set properly during the stage of the main quest where you need to buy her from Helena.
      Characters who have lost their vaginal virginity and then regown their hymen now correctly have their new hymen torn in situations where they should be losing their virginity.
      Fixed bug where the 'Defend yourself' action in the Enforcer encounter would be on every button instead of just one.
      NPCs who spawn with enchanted clothing/weapons that pushes them over their enchantment stability limit will now automatically take perks to give themselves more enchantment stability.
      Fixed issue where ingesting addictive fluids during sex would not display a message about the ingesting cahracter's addiction being satisfied.
      Fixed issue with the name of fluids not being parsed correctly in the tooltip for the addiction status effect.
      Formatting of attribute numbers in status effect tooltips no longer always has a trailing '.0'.
      Fixed issue with the flow of dialogue in Amber's 'Insult her' scene.
      Vargrs, hellhounds, and demonic-fox-morphs now correctly spawn in with red canine-like cocks.
      Fixed bug where your character's health would sometimes keep on dropping during character creation.
      Fixed issue where Claire would react as though you hadn't used the resonance stone in the Rat Warrens quest even when you had.
      Fixed a parsing error with the description of crotch nipples recovering from being stretched after sex.
      Fixed the asterisk denoting whether hair is long enough to be pulled in sex not being displayed in the character creation's hair length choice box.
      Fixed issue with half-demons who have a unique name not gaining any name variation when they were taurs.
      Fixed bug where offspring would react as though you're enslaving them with a collar even if you used a different item of clothing.
      Tauric Enforcers will no longer spawn wearing slacks (which should have been impossible to fit onto their tauric bodies).
      Fixed issue where the description of slaves initiating sex with you after sleeping in your room would be missing unless you went to sleep with your slaves already having the 'pent up' status effect.
      Fixed issue where not all of the intended enslavement effects were applied when getting Enforcers to enslave a criminal for you. (i.e. They now correctly have their true name revealed and their starting obedience is set to -100.)
      Removing and regrowing a character's vagina now correctly regrows their hymen.
      The Slime Queen's bath and Pix's shower scene now correctly clean your body & clothes.
      Fixed issue with incrementing health and mana not working when called from within status effects.